Metroid Dread (メトロイド ドレッド, Metoroido Doreddo?), also known as Metroid 5, is a science-fiction action-adventure game in the Metroid series, developed by MercurySteam. It is their second Metroid game after Metroid: Samus Returns (2017). It was released on October 8, 2021[2][3][4][5] for Nintendo Switch. A direct sequel to Metroid Fusion, Dread was planned since 2005 for the Nintendo DS, but cancelled because of technical limitations. It lingered in development hell for 15 years until it was revived following the success of Samus Returns.[6] Metroid Dread sold 2.9 million copies worldwide by May 2022, becoming the best-selling Metroid game and surpassing Metroid Prime.
Fusion Team 2005 With X-force Keygen 2005
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Metroid Dread was first announced in the June 2005 issue of Game Informer, and further details emerged on the magazine's online forums. According to the forum moderators, the game was a 2D side-scroller being developed for the Nintendo DS, with its plot following the events of Metroid Fusion.[45][46]
On September 19, 2005, IGN reported that Metroid Dread was being developed but would not be formally announced for some time.[47] Nintendo had neither confirmed nor denied its existence.[47] On February 17, 2006, Official Nintendo Magazine listed Metroid Dread as having a possible release date in November 2006. However, on March 16, 2006, in the second issue of the magazine, the game was marked with a vague 2006 release date. It was also listed for release in 2006 in the April, May and June 2006 issues of the magazine, but disappeared from the schedule in the July 2006 issue. The April 2006 issue stated:
On October 7, 2005, the Nintendo-Next website reported that the game was cancelled without giving a source. However, on March 23, 2006, the website N-Sider reported that IGN editor Craig Harris was asked about Metroid Dread, who stated that it was too early to show Dread at E3 2005, but that it could be shown later that year. [48]
On a followup podcast, Liam Robertson, the video game researcher who broke the NST story, revealed some more details. The prototype had a Map on the bottom screen of the DS, with the gameplay being on the top screen. He also revealed that Craig Harris could not recall the synopsis he had seen of the game, which he had seen in materials selectively distributed to the press circa 2005. Robertson speculated that Dread was dead by 2010, and developed by the same team behind Fusion.[61]
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